Notifications cost something
Patch notes,
- Open costs 1 battery and does what the notification does.
- Dismiss is free. It goes on the unread pile, and every unread is +1 anxiety when the time of day changes.
- Some senders follow up louder.
- Supplies arrive once per time of day: two offered, take one.
- Items now come in five families. Two of them can save you from dying once.
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